Divinity original sin 2 warfare build

broken image
broken image

Put Masterwork Runes of Power in your Armour and Fire Runes of Power in your Necklace. Huntsman is also not that bad if you can get it without sacrificing any of the previous items. When doing this, you should ideally be capped or near capped on Finesse, but because you have a high Critical Multiplier from Scoundrel, you should also take advantage of it when not Backstabbing.īecause Assassins can use any type of Armour, they will have a good balance of Physical and Magical, which is ideal for this Build.īecause assassins can fight at range or close range, they will have some leeway in deciding how to engage based on the enemies they face.Īssassins should seek Armour with Warfare, Finesse, Scoundrel, Wits, and Critical Chance bonuses, in that order. In Act 1, you'll want to boost this as much as possible, only placing points into Memory or Wits as needed (which shouldn't be much).īecause you won't only be using Daggers, Wits can still be useful in this Build, so once you've reached Act 2, consider dropping a few points into Wits to help boost your Critical Chance a little.

broken image

Assassin Attributes and EquipmentĪs previously stated, Assassins emphasise finesse in order to increase damage with Bows and Daggers. This makes all my attacks hit hard and Crit large. You can see I max Warfare and have a good amount of points into Scoundrel. Stats of my Level 16 Assassin (Lone Wolf).